So this is where you can come to find updates on my interactive fiction projects.
Noblesse Oblige: A Thief’s Tale | Completion Level: ~ 31% | Status: On Hold
So I’m working on a brand spanking new interactive fiction game using the Twine engine that is actually a game this time. That means it has actual mechanics, actual choices and actual stats. I’m in the very early stages so far, but I have a very basic story mapped out, a sense of who the major players are, where the sex goes, etc. As for actually writing the damn thing, well, it’s early yet as you can see on the completion level. But check back here for more information as I continue on this slow (but super rewarding) process. Also, you can click the title of the project to view a more detailed developer log.
UPDATE 4/25/2014: A big part of the reason for my shelving this game were insufficiencies in Twine that I’m not a strong enough coder to work around. Happily the most recent edition of Twine has corrected most of those issues and made Noblesse Oblige feasible once again. I’m not not sure where the project falls on my current list of things, but I might finish it up one of these days.
God(s)! | Completion Level: 99% | Status: Done, -ish.
A sex-game in the vein of Fuck That Guy but with a few more flourishes to make it a bigger, more ambitious project.
UPDATE 4/9/2015: God(s) is almost totally finished, but there are a few broken things that I haven’t finished up (despite the game being out for several months). I’ll update this space when I’ve finally conquered the last lingering areas.
Supplicant | Completion Level: ~35% | Status: In Progress
This patreon-funded game is coming along smashingly. It should be done in the next week or so. At least that’s my truest hope.